Skip to content

FAQ

Yes. nanora-unity-mcp is open source under the MIT license. It is also on BOOTH for free; the paid “support” variant there has the same contents.

Unity 2021.3 LTS or later, including Unity 6.

Any MCP client that speaks Streamable HTTP or SSE. It is tested with Claude Code, Codex, Cursor and Claude Desktop. See Connect any MCP client.

No. The server is C# that runs inside the Unity Editor. Node.js is used only by the optional transport checks.

The server only listens on 127.0.0.1. What your AI client sends to its own provider is up to that client. See Security.

57 tools in 18 categories, plus three meta tools for SuperSave mode. They are all in the tool reference.

Yes — that is the point of the testing tools. See Let the AI test your game.

No. It is an Editor tool; the server runs in the Unity Editor.

How is it different from other Unity MCP servers?

Section titled “How is it different from other Unity MCP servers?”

The main difference is what you need besides Unity. See the comparison.

GitHub Issues. Japanese is fine. Help is best effort; it is maintained by one person.