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manage_canvas

Manage Canvas settings: render mode, sorting, scaler, and get UI hierarchy

Category: UI

Name Type Required Default Description
action string yes Action to perform. One of: create, configure, info, list, get_hierarchy
canvas_name string Name of the Canvas
render_mode string Canvas render mode. One of: screen_space_overlay, screen_space_camera, world_space
camera_name string Camera name for ScreenSpaceCamera mode
sort_order integer Sorting order for the canvas
scale_mode string Canvas scaler mode. One of: constant_pixel_size, scale_with_screen_size, constant_physical_size
reference_resolution object Reference resolution for ScaleWithScreenSize mode
match_width_or_height number Match width (0) or height (1) for scaling

The arguments below are the required ones; add the optional ones you need.

{
"name": "manage_canvas",
"arguments": {
"action": "create"
}
}

When Unity runs with NANORA_MCP_SUPERSAVE=1, call it through the execute meta tool: {"tool": "manage_canvas", "args": { … }}. See SuperSave mode.

Generated from Assets/NanoraUnityMCP/Editor/Tools/UITools.cs (version 1.2.1). The client receives the same schema from tools/list.