diagnose_materials
Diagnose material issues in the project. Detects pink/error materials, pipeline incompatibilities, missing textures, and missing sprites.
Category: Materials
Parameters
Section titled “Parameters”| Name | Type | Required | Default | Description |
|---|---|---|---|---|
scope |
string | "scene" |
Scope of diagnosis. One of: scene, project, selection |
|
include_warnings |
boolean | true |
Include warning-level issues |
Example call
Section titled “Example call”The arguments below are the required ones; add the optional ones you need.
{ "name": "diagnose_materials", "arguments": {}}In SuperSave mode
Section titled “In SuperSave mode”When Unity runs with NANORA_MCP_SUPERSAVE=1, call it through the execute meta tool: {"tool": "diagnose_materials", "args": { … }}. See SuperSave mode.
Source
Section titled “Source”Generated from Assets/NanoraUnityMCP/Editor/Tools/MaterialDiagnosticTools.cs (version 1.2.1). The client receives the same schema from tools/list.