Bundled skills for Claude Code
The package ships six Claude Code skills. When the Claude Code connection is configured they are copied to <Project>/.claude/skills/. Updates keep your own edits; install_skills with force: true overwrites them.
| Skill | What it does |
|---|---|
/unity-verify-applied |
Before saying “done”, checks the saved files, the running state and the visible result |
/unity-pre-pr-check |
Before a PR, checks the revision, tests, saved state and visible behaviour |
/unity-e2e-test |
A Play Mode smoke test: wait, input, assert, screenshot |
/unity-material-repair |
Finds and fixes pink materials, with before and after screenshots |
/unity-performance-budget |
Compares FPS, draw calls and memory with a budget |
/unity-scene-setup |
Creates a new scene with lights, a camera and ground |
Skills are a Claude Code feature. Other clients can use the same tools directly; the skills are plain Markdown, so you can read them as checklists.