manage_packages
Manage Unity packages: list installed, search Unity Registry, check Unity account login status, open My Assets. Use ‘check_login’ first when working with Asset Store assets - if not logged in, user must sign in via Unity Hub.
Category: Packages
Parameters
Section titled “Parameters”| Name | Type | Required | Default | Description |
|---|---|---|---|---|
action |
string | yes | Action to perform: list (installed packages), search (by query), search_all, info (package details), check_login (Unity account status), open_my_assets (open Package Manager to My Assets tab), open_package_manager (open Package Manager window) One of: list, search, search_all, info, check_login, open_my_assets, open_package_manager |
|
package_name |
string | Package name or search query | ||
include_indirect |
boolean | false |
Include indirect dependencies in list |
Example call
Section titled “Example call”The arguments below are the required ones; add the optional ones you need.
{ "name": "manage_packages", "arguments": { "action": "list" }}In SuperSave mode
Section titled “In SuperSave mode”When Unity runs with NANORA_MCP_SUPERSAVE=1, call it through the execute meta tool: {"tool": "manage_packages", "args": { … }}. See SuperSave mode.
Source
Section titled “Source”Generated from Assets/NanoraUnityMCP/Editor/Tools/PackageManagerTools.cs (version 1.2.1). The client receives the same schema from tools/list.