get_console_logs
Gets recent log messages from the Unity Console
Category: Diagnostics
Parameters
Section titled “Parameters”| Name | Type | Required | Default | Description |
|---|---|---|---|---|
count |
integer | 50 |
Maximum number of log entries to return | |
max_message_length |
integer | 4000 |
Maximum characters per entry (1-64000); truncated entries are marked. | |
log_type |
string | "All" |
Filter by log type (All, Log, Warning, Error) One of: All, Log, Warning, Error |
|
clear |
boolean | false |
Clear the console after retrieving logs |
Example call
Section titled “Example call”The arguments below are the required ones; add the optional ones you need.
{ "name": "get_console_logs", "arguments": {}}In SuperSave mode
Section titled “In SuperSave mode”When Unity runs with NANORA_MCP_SUPERSAVE=1, call it through the execute meta tool: {"tool": "get_console_logs", "args": { … }}. See SuperSave mode.
Source
Section titled “Source”Generated from Assets/NanoraUnityMCP/Editor/Tools/GetConsoleLogsTool.cs (version 1.2.1). The client receives the same schema from tools/list.